private void btnSave_Click(object sender, EventArgs e)
{
Player player=
population.players.OrderByDescending(p => p.score).FirstOrDefault();
string folder = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
string fileName = "\\"+DateTime.Now.ToString("dd.MM.yyyy.HH.mm")+ "_player.json";
folder +=
fileName;
TextWriter writer = null;
try
{
var contentsToWriteToFile =
Newtonsoft.Json.JsonConvert.SerializeObject(player);
writer
= new StreamWriter(folder, false);
writer.Write(contentsToWriteToFile);
}
finally
{
if (writer != null)
writer.Close();
}
}
